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About this Edition
The Player of Games offers a view inside Culture itself – in this far-future utopia, there is no money, no scarcity, even death is uncommon, while society itself is automated by seemingly benevolent AI known as Minds. Though part of a sequence that broadened the intellectual scope of science-fiction literature, The Player of Games remains a mesmeric standalone read, an idea supernova that combines the surreal concepts of Philip K. Dick with the world-building of Frank Herbert’s Dune novels and the intellectual rigour of Asimov.
Publication Details
Physical Features
Packaging
Illustrations
Cover
Binding
Contributors
IllustratorDániel Taylor
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